The Ruby representation of non-primitive objects in Lua.
- []
- []=
- __length
- __metatable
- __metatable=
- __state
- __type
- callable?
- indexable?
- method_missing
- method_missing
- new
- new_indexable?
- new_table_at
- to_s
Initializes a new Lua::RefObject.
THIS METHOD IS NOT INTENDED TO BE CALLED BY CLIENTS.
TODO: Can we enforce the hiding of this? Only Lua module members should access it.
[ show source ]
/* call-seq:
* Lua::RefObject.new -> result
*
* Initializes a new Lua::RefObject.
*
* THIS METHOD IS NOT INTENDED TO BE CALLED BY CLIENTS.
*
* TODO: Can we enforce the hiding of this? Only Lua module members should access it.
*/
static VALUE rlua_RefObject_initialize( VALUE self, VALUE Rstate, VALUE RluaRef )
{
rlua_RefObject* pRef;
Data_Get_Struct( self, rlua_RefObject, pRef );
RLB_DEBUG_PRINT( "ref init: self:%d Rstate:%p TYPE(Rstate):%d RluaRef:%d TYPE(RluaRef):%d luaRef:%d\n",
(unsigned long)self, (unsigned long)Rstate, (unsigned long)TYPE(Rstate),
(unsigned long)RluaRef, (unsigned long)TYPE(RluaRef), FIX2INT(RluaRef) );
pRef->Rstate = Rstate;
pRef->Lref = FIX2INT(RluaRef);
rlua_State* pRState;
Data_Get_Struct( Rstate, rlua_State, pRState );
pRef->Lstate = pRState->Lstate;
rlua_State_addref( pRState );
return self;
}
Returns the value indexed at key in the RefObject.
Raises RuntimeError if the RefObject is not indexable.
[ show source ]
/* call-seq:
* Lua::RefObject.[key] -> value
*
* Returns the value indexed at _key_ in the RefObject.
*
* Raises RuntimeError if the RefObject is not indexable.
*/
VALUE rlua_RefObject_getindex( VALUE self, VALUE key )
{
rlua_RefObject* pRefObject;
Data_Get_Struct( self, rlua_RefObject, pRefObject );
lua_State* L = pRefObject->Lstate;
lua_rawgeti( L, LUA_REGISTRYINDEX, pRefObject->Lref );
if ( !is_indexable(L, -1) )
{
lua_pop( L, 1 );
rb_raise( rb_eRuntimeError, "(getindex) Lua::RefObject not indexable" );
}
marshal_ruby_to_lua_top( L, key );
lua_gettable( L, -2 );
// marshal the result to Ruby
VALUE result = marshal_lua_to_ruby( pRefObject->Rstate, L, -1 );
lua_pop( L, 2 );
return result;
}
Assigns value to be indexed at key in the RefObject. Returns the value for chaining.
Raises RuntimeError if the RefObject is not indexable.
[ show source ]
/* call-seq:
* Lua::RefObject.[key] = value -> value
*
* Assigns _value_ to be indexed at _key_ in the RefObject.
* Returns the value for chaining.
*
* Raises RuntimeError if the RefObject is not indexable.
*/
VALUE rlua_RefObject_setindex( VALUE self, VALUE key, VALUE val )
{
rlua_RefObject* pRefObject;
Data_Get_Struct( self, rlua_RefObject, pRefObject );
lua_State* L = pRefObject->Lstate;
lua_rawgeti( L, LUA_REGISTRYINDEX, pRefObject->Lref );
if ( !is_indexable(L, -1) )
{
lua_pop( L, 1 );
rb_raise( rb_eRuntimeError, "(setindex) Lua::RefObject not indexable" );
}
marshal_ruby_to_lua_top( L, key );
marshal_ruby_to_lua_top( L, val );
lua_settable( L, -3 );
lua_pop( L, 1 );
return val; // return val for chaining
}
Returns the ‘length’ of the RefObject.
According to the Lua manual:
Returns the "length" of the value at the given acceptable index:
for strings, this is the string length; for tables, this is the result
of the length operator ('#'); for userdata, this is the size of the
block of memory allocated for the userdata; for other values, it is 0.
[ show source ]
/* call-seq:
* Lua::RefObject.__length -> int
*
* Returns the 'length' of the RefObject.
*
* According to the {Lua manual}[http://www.lua.org/manual/5.1/manual.html#lua_objlen]:
* Returns the "length" of the value at the given acceptable index:
* for strings, this is the string length; for tables, this is the result
* of the length operator ('#'); for userdata, this is the size of the
* block of memory allocated for the userdata; for other values, it is 0.
*/
VALUE rlua_RefObject_length( VALUE self )
{
rlua_RefObject* pRefObject;
Data_Get_Struct( self, rlua_RefObject, pRefObject );
lua_State* L = pRefObject->Lstate;
lua_rawgeti( L, LUA_REGISTRYINDEX, pRefObject->Lref );
size_t len = lua_objlen(L, -1);
lua_pop( L, 1 );
VALUE result = INT2NUM(len);
return result;
}
Returns the metatable of the underlying Lua object. Return nil if it has no metatable.
[ show source ]
/* call-seq:
* Lua::RefObject.__metatable -> Lua::Table
*
* Returns the metatable of the underlying Lua object.
* Return nil if it has no metatable.
*/
VALUE rlua_RefObject_getmetatable( VALUE self )
{
rlua_RefObject* pRefObject;
Data_Get_Struct( self, rlua_RefObject, pRefObject );
lua_State* L = pRefObject->Lstate;
lua_rawgeti( L, LUA_REGISTRYINDEX, pRefObject->Lref );
if (lua_getmetatable(L, -1) == 0)
lua_pushnil( L );
VALUE result = marshal_lua_to_ruby( pRefObject->Rstate, L, -1 );
lua_pop( L, 2 );
return result;
}
Sets the metatable for this Lua::RefObject. Returns the passed metatable.
[ show source ]
/* call-seq:
* Lua::RefObject.__metatable= Lua::Table -> Lua::Table
*
* Sets the metatable for this Lua::RefObject.
* Returns the passed metatable.
*/
VALUE rlua_RefObject_setmetatable( VALUE self, VALUE mtable )
{
rlua_RefObject* pRefObject;
Data_Get_Struct( self, rlua_RefObject, pRefObject );
lua_State* L = pRefObject->Lstate;
lua_rawgeti( L, LUA_REGISTRYINDEX, pRefObject->Lref );
marshal_ruby_to_lua_top( L, mtable );
lua_setmetatable( L, -2 );
lua_pop( L, 1 );
return mtable;
}
Returns the Lua::State this Lua::RefObject belongs to.
[ show source ]
/* call-seq:
* Lua::RefObject.__state -> Lua::State
*
* Returns the Lua::State this Lua::RefObject belongs to.
*/
static VALUE rlua_RefObject_state( VALUE self )
{
rlua_RefObject* pRefObject;
Data_Get_Struct( self, rlua_RefObject, pRefObject );
return pRefObject->Rstate;
}
Returns the type id of the underlying Lua object.
[ show source ]
/* call-seq:
* Lua::RefObject.__type -> int
*
* Returns the type id of the underlying Lua object.
*/
VALUE rlua_RefObject_type( VALUE self )
{
rlua_RefObject* pRefObject;
Data_Get_Struct( self, rlua_RefObject, pRefObject );
lua_State* L = pRefObject->Lstate;
lua_rawgeti( L, LUA_REGISTRYINDEX, pRefObject->Lref );
size_t len = lua_type(L, -1);
lua_pop( L, 1 );
VALUE result = INT2NUM(len);
return result;
}
Returns whether Lua:State is callable (like via __cal), which it is not.. This is to provide consistency with Lua::RefObject interface.
[ show source ]
/* call-seq:
* Lua::State.indexable? -> true
*
* Returns whether Lua:State is callable (like via __cal), which it is not..
* This is to provide consistency with Lua::RefObject interface.
*/
VALUE rlua_RefObject_is_callable( VALUE self )
{
rlua_RefObject* pRefObject;
Data_Get_Struct( self, rlua_RefObject, pRefObject );
lua_State* L = pRefObject->Lstate;
lua_rawgeti( L, LUA_REGISTRYINDEX, pRefObject->Lref );
VALUE result = is_callable(L, -1) ? Qtrue : Qfalse;
lua_pop( L, 1 );
return result;
}
Returns whether Lua:State is indexable (via __index), which it is. This is to provide consistency with Lua::RefObject interface.
[ show source ]
/* call-seq:
* Lua::RefObject.indexable? -> true
*
* Returns whether Lua:State is indexable (via __index), which it is.
* This is to provide consistency with Lua::RefObject interface.
*/
VALUE rlua_RefObject_is_indexable( VALUE self )
{
rlua_RefObject* pRefObject;
Data_Get_Struct( self, rlua_RefObject, pRefObject );
lua_State* L = pRefObject->Lstate;
lua_rawgeti( L, LUA_REGISTRYINDEX, pRefObject->Lref );
VALUE result = is_indexable(L, -1) ? Qtrue : Qfalse;
lua_pop( L, 1 );
return result;
}
This method is called by Ruby when it sees an Object can‘t handle a message. We use it to dispatch to Lua, attempting a lookup of that value in the Lua::RefObject.
The first argument is the symbol of the message name, the rest are its args.
If the method name has an = at the end, it is treated as an assignment, in which case it assigns the first value. It returns that value for chaining.
If the method name has a ‘_’ at the end, it is treated as an method invocation, passing itself as a parameter. This is to emulate the ‘:’ token used in Lua.
[ show source ]
/* call-seq:
* Lua::RefObject.method_missing -> result
*
* This method is called by Ruby when it sees an Object can't handle a message.
* We use it to dispatch to Lua, attempting a lookup of that value in the Lua::RefObject.
*
* The first argument is the symbol of the message name, the rest are its args.
* If the method name has an <tt>=</tt> at the end, it is treated as an assignment,
* in which case it assigns the first value. It returns that value for chaining.
*
* If the method name has a '<tt>_</tt>' at the end, it is treated as an method invocation,
* passing itself as a parameter. This is to emulate the '<tt>:</tt>' token used in Lua.
*/
VALUE rlua_RefObject_method_missing( int argc, VALUE* argv, VALUE self )
{
rlua_RefObject* pRefObject;
Data_Get_Struct( self, rlua_RefObject, pRefObject );
lua_State* L = pRefObject->Lstate;
Check_Type( argv[0], T_SYMBOL );
ID methodid = SYM2ID( argv[0] );
char* key = rb_id2name( methodid );
lua_rawgeti( L, LUA_REGISTRYINDEX, pRefObject->Lref );
if ( !is_indexable(L, -1) )
{
lua_pop(L, 1);
rb_raise( rb_eRuntimeError, "Lua::RefObject not indexable, key='%s'", key );
}
return rlua_method_missing_dispatch( L, key, pRefObject->Rstate, argc, argv );
}
This method is called by Ruby when it sees an Object can‘t handle a message. We use it to dispatch to Lua, attempting a lookup of that value in the Lua::RefObject.
The first argument is the symbol of the message name, the rest are its args.
If the method name has an = at the end, it is treated as an assignment, in which case it assigns the first value. It returns that value for chaining.
If the method name has a ‘_’ at the end, it is treated as an method invocation, passing itself as a parameter. This is to emulate the ‘:’ token used in Lua.
[ show source ]
/* call-seq:
* Lua::RefObject.method_missing -> result
*
* This method is called by Ruby when it sees an Object can't handle a message.
* We use it to dispatch to Lua, attempting a lookup of that value in the Lua::RefObject.
*
* The first argument is the symbol of the message name, the rest are its args.
* If the method name has an <tt>=</tt> at the end, it is treated as an assignment,
* in which case it assigns the first value. It returns that value for chaining.
*
* If the method name has a '<tt>_</tt>' at the end, it is treated as an method invocation,
* passing itself as a parameter. This is to emulate the '<tt>:</tt>' token used in Lua.
*/
VALUE rlua_RefObject_method_missing( int argc, VALUE* argv, VALUE self )
{
rlua_RefObject* pRefObject;
Data_Get_Struct( self, rlua_RefObject, pRefObject );
lua_State* L = pRefObject->Lstate;
Check_Type( argv[0], T_SYMBOL );
ID methodid = SYM2ID( argv[0] );
char* key = rb_id2name( methodid );
lua_rawgeti( L, LUA_REGISTRYINDEX, pRefObject->Lref );
if ( !is_indexable(L, -1) )
{
lua_pop(L, 1);
rb_raise( rb_eRuntimeError, "Lua::RefObject not indexable, key='%s'", key );
}
return rlua_method_missing_dispatch( L, key, pRefObject->Rstate, argc, argv );
}
Returns whether Lua:State can create new indices (via __newindex), which it can. This is to provide consistency with Lua::RefObject interface.
[ show source ]
/* call-seq:
* Lua::RefObject.new_indexable? -> true
*
* Returns whether Lua:State can create new indices (via __newindex), which it can.
* This is to provide consistency with Lua::RefObject interface.
*/
VALUE rlua_RefObject_is_new_indexable( VALUE self )
{
rlua_RefObject* pRefObject;
Data_Get_Struct( self, rlua_RefObject, pRefObject );
lua_State* L = pRefObject->Lstate;
lua_rawgeti( L, LUA_REGISTRYINDEX, pRefObject->Lref );
VALUE result = is_new_indexable(L, -1) ? Qtrue : Qfalse;
lua_pop( L, 1 );
return result;
}
Creates a new table at the given key. Returns the new table.
Raises RuntimeError if the RefObject is not indexable.
[ show source ]
/* call-seq:
* Lua::RefObject.new_table_at key -> Lua::Table
*
* Creates a new table at the given key. Returns the new table.
*
* Raises RuntimeError if the RefObject is not indexable.
*/
VALUE rlua_RefObject_new_table_at( VALUE self, VALUE key )
{
rlua_RefObject* pRefObject;
Data_Get_Struct( self, rlua_RefObject, pRefObject );
lua_State* L = pRefObject->Lstate;
lua_rawgeti( L, LUA_REGISTRYINDEX, pRefObject->Lref );
if ( !is_indexable(L, -1) )
{
lua_pop( L, 1 );
rb_raise( rb_eRuntimeError, "(setindex) Lua::RefObject not indexable" );
}
marshal_ruby_to_lua_top( L, key );
lua_newtable( L );
VALUE result = marshal_lua_to_ruby( pRefObject->Rstate, L, -1 );
lua_settable( L, -3 );
lua_pop( L, 1 );
return result;
}
[ show source ]
/* call-seq:
* Lua::RefObject.to_s -> string
*
* Invokes the Lua function {tostring}[http://www.lua.org/manual/5.1/manual.html#pdf-tostring]
* on the object and returns the resulting string.
*/
VALUE rlua_RefObject_to_s( VALUE self )
{
rlua_RefObject* pRefObject;
Data_Get_Struct( self, rlua_RefObject, pRefObject );
lua_State* L = pRefObject->Lstate;
lua_rawgeti( L, LUA_REGISTRYINDEX, pRefObject->Lref );
rluaB_tostring( L );
VALUE result = marshal_lua_to_ruby( pRefObject->Rstate, L, -1 );
lua_pop( L, 2 );
return result;
}